Potential multiworld fixes for keydropshuffle

This commit is contained in:
aerinon
2020-11-03 10:19:22 -07:00
parent f62ba51469
commit cdf5f23b75
3 changed files with 22 additions and 13 deletions

View File

@@ -663,7 +663,7 @@ async def process_server_cmd(ctx : Context, cmd, args):
ctx.player_names = {p: n for p, n in args[1]}
msgs = []
if ctx.locations_checked:
msgs.append(['LocationChecks', [Regions.location_table[loc][0] for loc in ctx.locations_checked]])
msgs.append(['LocationChecks', [Regions.lookup_name_to_id[loc] for loc in ctx.locations_checked]])
if ctx.locations_scouted:
msgs.append(['LocationScouts', list(ctx.locations_scouted)])
if msgs:
@@ -676,7 +676,7 @@ async def process_server_cmd(ctx : Context, cmd, args):
elif start_index != len(ctx.items_received):
sync_msg = [['Sync']]
if ctx.locations_checked:
sync_msg.append(['LocationChecks', [Regions.location_table[loc][0] for loc in ctx.locations_checked]])
sync_msg.append(['LocationChecks', [Regions.lookup_name_to_id[loc] for loc in ctx.locations_checked]])
await send_msgs(ctx.socket, sync_msg)
if start_index == len(ctx.items_received):
for item in items:
@@ -688,7 +688,7 @@ async def process_server_cmd(ctx : Context, cmd, args):
if location not in ctx.locations_info:
replacements = {0xA2: 'Small Key', 0x9D: 'Big Key', 0x8D: 'Compass', 0x7D: 'Map'}
item_name = replacements.get(item, get_item_name_from_id(item))
logging.info(f"Saw {color(item_name, 'red', 'bold')} at {list(Regions.location_table.keys())[location - 1]}")
logging.info(f"Saw {color(item_name, 'red', 'bold')} at {list(Regions.lookup_id_to_name.keys())[location - 1]}")
ctx.locations_info[location] = (item, player)
ctx.watcher_event.set()
@@ -769,7 +769,7 @@ async def console_loop(ctx : Context):
get_location_name_from_address(item.location), index, len(ctx.items_received)))
if command[0] == '/missing':
for location in [k for k, v in Regions.location_table.items() if type(v[0]) is int]:
for location in [k for k, v in Regions.lookup_name_to_id.items() if type(v[0]) is int]:
if location not in ctx.locations_checked:
logging.info('Missing: ' + location)
if command[0] == '/getitem' and len(command) > 1:
@@ -784,23 +784,26 @@ async def console_loop(ctx : Context):
await snes_flush_writes(ctx)
def get_item_name_from_id(code):
items = [k for k, i in Items.item_table.items() if type(i[3]) is int and i[3] == code]
return items[0] if items else 'Unknown item'
return items[0] if items else f'Unknown item (ID:{code})'
def get_location_name_from_address(address):
if type(address) is str:
return address
locs = [k for k, l in Regions.location_table.items() if type(l[0]) is int and l[0] == address]
return locs[0] if locs else 'Unknown location'
return Regions.lookup_id_to_name.get(address, f'Unknown location (ID:{address})')
async def track_locations(ctx : Context, roomid, roomdata):
new_locations = []
def new_check(location):
ctx.locations_checked.add(location)
logging.info("New check: %s (%d/216)" % (location, len(ctx.locations_checked)))
new_locations.append(Regions.location_table[location][0])
new_locations.append(Regions.lookup_name_to_id[location])
for location, (loc_roomid, loc_mask) in location_table_uw.items():
if location not in ctx.locations_checked and loc_roomid == roomid and (roomdata << 4) & loc_mask != 0:
@@ -915,7 +918,7 @@ async def game_watcher(ctx : Context):
if scout_location > 0 and scout_location not in ctx.locations_scouted:
ctx.locations_scouted.add(scout_location)
logging.info(f'Scouting item at {list(Regions.location_table.keys())[scout_location - 1]}')
logging.info(f'Scouting item at {list(Regions.lookup_id_to_name.keys())[scout_location - 1]}')
await send_msgs(ctx.socket, [['LocationScouts', [scout_location]]])
await track_locations(ctx, roomid, roomdata)