From ceeb23669a595125ee41a3eb6c7a1da522e58b6f Mon Sep 17 00:00:00 2001 From: aerinon Date: Wed, 11 Mar 2020 14:02:16 -0600 Subject: [PATCH] Experimental flag issue Turned off unprepared experimental feature that snuck in --- CLI.py | 2 +- DoorShuffle.py | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/CLI.py b/CLI.py index 92aa3571..58eb06de 100644 --- a/CLI.py +++ b/CLI.py @@ -357,7 +357,7 @@ def get_settings(): "bigkeyshuffle": False, "keysanity": False, "door_shuffle": "basic", - "experimental": 0, + "experimental": False, "dungeon_counters": "default", "multi": 1, diff --git a/DoorShuffle.py b/DoorShuffle.py index b7f94a76..7916218d 100644 --- a/DoorShuffle.py +++ b/DoorShuffle.py @@ -50,9 +50,9 @@ def link_doors(world, player): connect_one_way(world, ent, ext, player) vanilla_key_logic(world, player) elif world.doorShuffle[player] == 'basic': - if not world.experimental[player]: - for entrance, ext in open_edges: - connect_two_way(world, entrance, ext, player) + # if not world.experimental[player]: + for entrance, ext in open_edges: + connect_two_way(world, entrance, ext, player) within_dungeon(world, player) elif world.doorShuffle[player] == 'crossed': for entrance, ext in open_edges: