Renamed DM Broken Bridge
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@@ -2937,8 +2937,8 @@ mandatory_connections = [('Links House S&Q', 'Links House'),
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('Fairy Ascension Ledge Drop', 'Fairy Ascension Plateau'),
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('Fairy Ascension Plateau Drop', 'East Death Mountain (Bottom)'),
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('Fairy Ascension Rocks', 'Fairy Ascension Plateau'),
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('Broken Bridge (West)', 'East Death Mountain (Bottom)'),
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('Broken Bridge (East)', 'East Death Mountain (Bottom Left)'),
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('DM Broken Bridge (West)', 'East Death Mountain (Bottom)'),
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('DM Broken Bridge (East)', 'East Death Mountain (Bottom Left)'),
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('Skull Woods Bush Rock (West)', 'Skull Woods Forest'),
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('Skull Woods Bush Rock (East)', 'Skull Woods Portal Entry'),
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@@ -164,8 +164,8 @@ def create_regions(world, player):
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create_lw_region(player, 'Mimic Cave Ledge', None, ['Mimic Cave']),
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create_lw_region(player, 'Fairy Ascension Ledge', None, ['Fairy Ascension Ledge Drop', 'Fairy Ascension Cave (Top)']),
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create_lw_region(player, 'Fairy Ascension Plateau', None, ['Fairy Ascension Plateau Drop', 'Fairy Ascension Cave (Bottom)']),
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create_lw_region(player, 'East Death Mountain (Bottom Left)', None, ['Broken Bridge (West)', 'East Death Mountain WS']),
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create_lw_region(player, 'East Death Mountain (Bottom)', None, ['Broken Bridge (East)', 'Paradox Cave (Bottom)', 'Paradox Cave (Middle)', 'Hookshot Fairy', 'Spiral Cave (Bottom)', 'Fairy Ascension Rocks', 'East Death Mountain Teleporter']),
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create_lw_region(player, 'East Death Mountain (Bottom Left)', None, ['DM Broken Bridge (West)', 'East Death Mountain WS']),
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create_lw_region(player, 'East Death Mountain (Bottom)', None, ['DM Broken Bridge (East)', 'Paradox Cave (Bottom)', 'Paradox Cave (Middle)', 'Hookshot Fairy', 'Spiral Cave (Bottom)', 'Fairy Ascension Rocks', 'East Death Mountain Teleporter']),
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create_lw_region(player, 'Death Mountain Floating Island (Light World)', ['Floating Island']),
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create_lw_region(player, 'Death Mountain TR Pegs', None, ['Death Mountain TR Pegs WN', 'Turtle Rock Teleporter']),
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create_cave_region(player, 'Old Man Cave', 'a connector', ['Old Man'], ['Old Man Cave Exit (East)']),
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4
Rules.py
4
Rules.py
@@ -487,8 +487,8 @@ def default_rules(world, player):
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set_rule(world.get_entrance('Purple Chest Rocks (South)', player), lambda state: state.can_lift_rocks(player))
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set_rule(world.get_entrance('DM Hammer Bridge (West)', player), lambda state: state.has('Hammer', player))
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set_rule(world.get_entrance('DM Hammer Bridge (East)', player), lambda state: state.has('Hammer', player))
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set_rule(world.get_entrance('Broken Bridge (West)', player), lambda state: state.has('Hookshot', player))
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set_rule(world.get_entrance('Broken Bridge (East)', player), lambda state: state.has('Hookshot', player))
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set_rule(world.get_entrance('DM Broken Bridge (West)', player), lambda state: state.has('Hookshot', player))
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set_rule(world.get_entrance('DM Broken Bridge (East)', player), lambda state: state.has('Hookshot', player))
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set_rule(world.get_entrance('Fairy Ascension Rocks', player), lambda state: state.can_lift_heavy_rocks(player))
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set_rule(world.get_entrance('Skull Woods Bush Rock (West)', player), lambda state: state.has_Pearl(player) and state.can_lift_rocks(player))
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set_rule(world.get_entrance('Skull Woods Bush Rock (East)', player), lambda state: state.has_Pearl(player) and state.can_lift_rocks(player))
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