Simplified tile swap check code

This commit is contained in:
codemann8
2021-12-27 14:28:15 -06:00
parent 29d11abfcf
commit cf86aedb79
9 changed files with 108 additions and 107 deletions

View File

@@ -298,6 +298,9 @@ class World(object):
self._owedge_cache[(edgename, player)] = edge
return edge
return None
def if_tile_swapped(self, owid, player):
return (self.mode[player] == 'inverted') != (owid in self.owswaps[player][0] and self.owMixed[player])
def check_for_door(self, doorname, player):
if isinstance(doorname, Door):