diff --git a/CHANGELOG.md b/CHANGELOG.md index 4b1a10a0..71b95a8a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,8 @@ # Changelog +## 0.6.0.1 +- Emergency fix for generation errors + ## 0.6.0.0 - New Follower Shuffle option (See Readme) - HMG fixes for key pickup behavior diff --git a/OverworldShuffle.py b/OverworldShuffle.py index 75289674..0fcf1bd7 100644 --- a/OverworldShuffle.py +++ b/OverworldShuffle.py @@ -8,7 +8,7 @@ from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitType from OverworldGlitchRules import create_owg_connections from Utils import bidict -version_number = '0.6.0.0' +version_number = '0.6.0.1' # branch indicator is intentionally different across branches version_branch = '' diff --git a/Regions.py b/Regions.py index d539cb86..b5acf6b9 100644 --- a/Regions.py +++ b/Regions.py @@ -456,7 +456,8 @@ def create_dungeon_regions(world, player): create_dungeon_region(player, 'Sewers Yet More Rats', 'Hyrule Castle', None, ['Sewers Pull Switch Down Stairs', 'Sewers Yet More Rats S']), create_dungeon_region(player, 'Sewers Pull Switch', 'Hyrule Castle', None, ['Sewers Pull Switch N', 'Sewers Pull Switch S']), create_dungeon_region(player, 'Sanctuary', 'Hyrule Castle', - ['Sanctuary'] if not std_flag else ['Sanctuary', 'Zelda Drop Off'], + #['Sanctuary'] if not std_flag else + ['Sanctuary', 'Zelda Drop Off'], ['Sanctuary S', 'Sanctuary N', 'Sanctuary Mirror Route']), # Eastern Palace