Documention update

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codemann8
2021-05-16 05:18:36 -05:00
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# Changelog
### 0.1.3.0
- Added OWG Logic for OW Shuffle
- Merged DR v0.4.0.2 - OWG Framework / YAML
### 0.1.2.2
- Re-purposed OW Shuffle setting to Layout Shuffle
- Merged Parallel Worlds setting into Layout Shuffle

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### Trackers & Guides
This is a very new mode of LTTPR so the tools and info is very limited. There is a [OW Rando Cheat Sheet](https://zelda.codemann8.com/images/shared/ow-rando-reference-sheet.png) that shows all the transitions that exist and are candidates for shuffle. There is a rumor that some OW tracking capability will be coming to CodeTracker, an EmoTracker package for LTTPR.
This is a very new mode of LTTPR so the tools and info is very limited. - There is an [OW Rando Cheat Sheet](https://zelda.codemann8.com/images/shared/ow-rando-reference-sheet.png) that shows all the transitions that exist and are candidates for shuffle.
- There is OW tracking capability within CodeTracker, an [EmoTracker](https://emotracker.net) package for LTTPR.
- There is an [OW OWG Reference Sheet](https://zelda.codemann8.com/images/shared/ow-owg-reference-sheet.png) that shows all the in-logic places where boots/mirror clips and fake flippers are expected from the player.
# Known Issues
(Updated 2021-05-09)
(Updated 2021-05-16)
### If you want to playtest this, know these things:
- Big Red Bomb may require bomb duping as ledge drops may be in the way of your path to the Pyramid Fairy crack