diff --git a/Rom.py b/Rom.py index 3a5c689c..8c329293 100644 --- a/Rom.py +++ b/Rom.py @@ -1651,7 +1651,8 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False): if world.shuffle_bonk_drops[player]: # warning, this temporary patch might cause fairies to respawn differently?, limiting this to bonk drop mode only rom.write_byte(snes_to_pc(0x0DB808), 0x03) # patch fairies sprites to not permadeath like enemies - rom.write_byte(snes_to_pc(0x1DF6D8), 0) # allows sprites to travel across water / same flag as write_enemizer_tweaks + rom.write_byte(snes_to_pc(0x0DB810), 0x8A) # allows heart pieces to travel across water + rom.write_byte(snes_to_pc(0x0DB730), 0x08) # allows chickens to travel across water # allow smith into multi-entrance caves in appropriate shuffles if world.shuffle[player] in ['restricted', 'full', 'lite', 'lean', 'crossed', 'insanity'] or (world.shuffle[player] == 'simple' and world.mode[player] == 'inverted'):