Merge in door dev unstable

This commit is contained in:
aerinon
2020-09-17 15:23:06 -06:00
18 changed files with 107 additions and 47 deletions

12
Rom.py
View File

@@ -22,7 +22,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '150e8e5bdb52e565fa9e2172d98c31ab'
RANDOMIZERBASEHASH = 'b9e578ef0af231041070bd9049a55646'
class JsonRom(object):
@@ -602,7 +602,7 @@ def patch_rom(world, rom, player, team, enemized):
# patch doors
if world.doorShuffle[player] == 'crossed':
rom.write_byte(0x139004, 2)
rom.write_byte(0x138002, 2)
for name, layout in world.key_layout[player].items():
offset = compass_data[name][4]//2
rom.write_byte(0x13f01c+offset, layout.max_chests + layout.max_drops)
@@ -627,7 +627,7 @@ def patch_rom(world, rom, player, team, enemized):
if room.player == player and room.palette is not None:
rom.write_byte(0x13f200+room.index, room.palette)
if world.doorShuffle[player] == 'basic':
rom.write_byte(0x139004, 1)
rom.write_byte(0x138002, 1)
for door in world.doors:
if door.dest is not None and door.player == player and door.type in [DoorType.Normal, DoorType.SpiralStairs,
DoorType.Open, DoorType.StraightStairs]:
@@ -648,9 +648,11 @@ def patch_rom(world, rom, player, team, enemized):
dungeon_name = opposite_door.entrance.parent_region.dungeon.name
dungeon_id = boss_indicator[dungeon_name][0]
rom.write_byte(0x13f000+dungeon_id, opposite_door.roomIndex)
rom.write_byte(0x139006, dr_flags.value)
elif not opposite_door:
rom.write_byte(0x13f000+dungeon_id, 0) # no supertile preceeding boss
rom.write_byte(0x138004, dr_flags.value)
if dr_flags & DROptions.Town_Portal and world.mode[player] == 'inverted':
rom.write_byte(0x139008, 1)
rom.write_byte(0x138006, 1)
for portal in world.dungeon_portals[player]:
if not portal.default: