fix: make shuffleganon per player
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4
CLI.py
4
CLI.py
@@ -132,8 +132,8 @@ def parse_cli(argv, no_defaults=False):
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'flute_mode', 'bow_mode', 'take_any', 'boots_hint',
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'shuffle', 'door_shuffle', 'intensity', 'crystals_ganon', 'crystals_gt', 'openpyramid',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
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'usestartinventory', 'bombbag', 'overworld_map', 'restrict_boss_items', 'triforce_max_difference',
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'triforce_pool_min', 'triforce_pool_max', 'triforce_goal_min', 'triforce_goal_max',
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'usestartinventory', 'bombbag', 'shuffleganon', 'overworld_map', 'restrict_boss_items',
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'triforce_max_difference', 'triforce_pool_min', 'triforce_pool_max', 'triforce_goal_min', 'triforce_goal_max',
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'triforce_min_difference', 'triforce_goal', 'triforce_pool', 'shufflelinks', 'shuffletavern',
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'skullwoods', 'linked_drops',
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'pseudoboots', 'retro', 'accessibility', 'hints', 'beemizer', 'experimental', 'dungeon_counters',
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