fix: make shuffleganon per player
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2
Main.py
2
Main.py
@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
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from source.enemizer.Enemizer import randomize_enemies
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from source.rom.DataTables import init_data_tables
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version_number = '1.4.7.1'
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version_number = '1.4.7.2'
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version_branch = '-u'
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__version__ = f'{version_number}{version_branch}'
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