fix: make shuffleganon per player

This commit is contained in:
aerinon
2024-12-23 10:16:58 -07:00
parent fe2a01b384
commit d2f4271a87
6 changed files with 18 additions and 10 deletions

View File

@@ -181,7 +181,7 @@ def do_main_shuffle(entrances, exits, avail, mode_def):
avail.decoupled_entrances.extend(entrances)
avail.decoupled_exits.extend(exits)
if not avail.world.shuffle_ganon:
if not avail.world.shuffle_ganon[avail.player]:
if avail.world.is_atgt_swapped(avail.player) and 'Agahnims Tower' in entrances:
connect_two_way('Agahnims Tower', 'Ganons Tower Exit', avail)
entrances.remove('Agahnims Tower')