Merge remote-tracking branch 'origin/OverworldShuffle' into OverworldShuffle
This commit is contained in:
@@ -13,6 +13,11 @@
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"suppress_spoiler": {
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"action": "store_true"
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},
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"mystery": {
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"action": "store_true",
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"type": "bool",
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"help": "suppress"
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},
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"logic": {
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"choices": [
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"noglitches",
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@@ -49,8 +54,8 @@
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"pedestal",
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"dungeons",
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"triforcehunt",
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"crystals",
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"trinity"
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"trinity",
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"crystals"
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]
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},
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"difficulty": {
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@@ -75,7 +80,32 @@
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"action": "store_true",
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"type": "bool"
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},
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"mixed_travel": {
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"dropshuffle" : {
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"action": "store_true",
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"type": "bool"
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},
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"pottery" : {
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"choices" : [
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"none",
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"keys",
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"dungeon",
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"cave",
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"cavekeys",
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"reduced",
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"clustered",
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"nonempty",
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"lottery"
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]
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},
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"colorizepots" : {
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"action": "store_true",
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"type": "bool"
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},
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"shufflepots": {
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"action": "store_true",
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"type": "bool"
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},
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"mixed_travel" : {
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"choices": [
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"prevent",
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"allow",
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@@ -108,12 +138,10 @@
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"algorithm": {
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"choices": [
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"balanced",
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"freshness",
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"flood",
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"vt21",
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"vt22",
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"vt25",
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"vt26"
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"vanilla_fill",
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"major_only",
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"dungeon_only",
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"district"
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]
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},
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"ow_shuffle": {
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@@ -126,7 +154,6 @@
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"ow_crossed": {
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"choices": [
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"none",
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"allowed",
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"polar",
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"grouped",
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"limited",
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@@ -145,6 +172,10 @@
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"action": "store_true",
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"type": "bool"
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},
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"bonk_drops": {
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"action": "store_true",
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"type": "bool"
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},
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"ow_fluteshuffle": {
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"choices": [
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"vanilla",
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@@ -245,8 +276,11 @@
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]
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},
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"openpyramid": {
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"action": "store_true",
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"type": "bool"
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"choices": [
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"auto",
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"yes",
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"no"
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]
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},
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"rom": {},
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"loglevel": {
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@@ -283,6 +317,14 @@
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"action": "store_true",
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"type": "bool"
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},
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"msu_resume": {
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"action": "store_true",
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"type": "bool"
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},
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"collection_rate": {
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"action": "store_true",
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"type": "bool"
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},
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"mapshuffle": {
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"action": "store_true",
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"type": "bool"
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@@ -334,6 +376,13 @@
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"none"
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]
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},
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"restrict_boss_items": {
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"choices": [
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"none",
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"mapcompass",
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"dungeon"
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]
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},
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"hints": {
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"action": "store_true",
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"type": "bool"
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@@ -385,6 +434,10 @@
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"dest": "create_rom",
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"help": "suppress"
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},
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"suppress_meta": {
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"action": "store_true",
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"type": "bool"
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},
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"shuffleganon": {
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"action": "store_true",
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"type": "bool",
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@@ -398,6 +451,13 @@
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"action": "store_true",
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"type": "bool"
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},
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"overworld_map": {
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"choices": [
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"default",
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"compass",
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"map"
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]
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},
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"pseudoboots": {
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"action": "store_true",
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"type": "bool"
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@@ -417,6 +477,9 @@
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"jsonout": {
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"action": "store_true"
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},
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"bps": {
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"action": "store_true"
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},
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"enemizercli": {
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"setting": "enemizercli"
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},
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@@ -424,6 +487,7 @@
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"choices": [
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"none",
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"simple",
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"unique",
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"full",
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"random"
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]
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@@ -452,10 +516,6 @@
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"random"
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]
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},
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"shufflepots": {
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"action": "store_true",
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"type": "bool"
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},
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"remote_items": {
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"action": "store_true",
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"type": "bool"
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@@ -8,6 +8,7 @@
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"player": "Player",
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"shuffling.overworld": "Shuffling overworld",
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"shuffling.world": "Shuffling entrances",
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"shuffling.prep": "Dungeon and Item prep",
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"shuffling.dungeons": "Shuffling dungeons",
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"shuffling.pots": "Shuffling pots",
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"basic.traversal": "--Basic Traversal",
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@@ -38,6 +39,7 @@
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"cannot.reach.required": "Not all required items reachable. Something went terribly wrong here.",
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"patching.rom": "Patching ROM",
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"patching.spoiler": "Creating Spoiler",
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"create.meta": "Creating Meta Info",
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"calc.playthrough": "Calculating Playthrough",
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"made.rom": "Patched ROM: %s",
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"made.playthrough": "Printed Playthrough: %s",
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@@ -59,6 +61,7 @@
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"help": {
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"lang": [ "App Language, if available, defaults to English" ],
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"create_spoiler": [ "Output a Spoiler File" ],
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"bps": [ "Output BPS patches instead of ROMs"],
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"logic": [
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"Select Enforcement of Item Requirements. (default: %(default)s)",
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"No Glitches: No Glitch knowledge required.",
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@@ -161,22 +164,26 @@
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"balanced: vt26 derivative that aims to strike a balance between",
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" the overworld heavy vt25 and the dungeon heavy vt26",
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" algorithm.",
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"vt26: Shuffle items and place them in a random location",
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" that it is not impossible to be in. This includes",
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" dungeon keys and items.",
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"vt25: Shuffle items and place them in a random location",
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" that it is not impossible to be in.",
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"vt21: Unbiased in its selection, but has tendency to put",
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" Ice Rod in Turtle Rock.",
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"vt22: Drops off stale locations after 1/3 of progress",
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" items were placed to try to circumvent vt21\\'s",
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" shortcomings.",
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"Freshness: Keep track of stale locations (ones that cannot be",
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" reached yet) and decrease likeliness of selecting",
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" them the more often they were found unreachable.",
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"Flood: Push out items starting from Link\\'s House and",
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" slightly biased to placing progression items with",
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" less restrictions."
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"restricted placements: these consider all major items to be special and attempts",
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"to place items from fixed to semi-random locations. For purposes of these shuffles, all",
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"Y items, A items, swords (unless vanilla swords), mails, shields, heart containers and",
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"1/2 magic are considered to be part of a major items pool. Big Keys are added to the pool",
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"if shuffled. Same for small keys, compasses, maps, keydrops (if small keys are also shuffled),",
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"1 of each capacity upgrade for shopsanity, the quiver item for retro+shopsanity, and",
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"triforce pieces for Triforce Hunt. Future modes will add to these as appropriate.",
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"vanilla_fill As above, but attempts to place items in their vanilla",
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" location first. Major items that cannot be placed that way",
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" will attempt to be placed in other failed locations first.",
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" Also attempts to place all items in vanilla locations",
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"major_only As above, but uses the major items' location preferentially",
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" major item location are defined as the group of location where",
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" the items are found in the vanilla game.",
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"dungeon_only As above, but major items are preferentially placed",
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" in dungeons locations first",
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"district As above, but groups of locations are chosen randomly",
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" from a pool of fixed locations designed to be interesting",
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" and give major clues about the location of other",
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" advancement items. These fixed groups will be documented."
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],
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"shuffle": [
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"Select Entrance Shuffling Algorithm. (default: %(default)s)",
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@@ -215,7 +222,6 @@
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"ow_crossed": [
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"This allows cross-world connections to occur on the overworld.",
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"None: No transitions are cross-world connections.",
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"Allowed: Only entrances/whirlpools can end up cross-world.",
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"Polar: Only used when Mixed is enabled. This retains original",
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" connections even when overworld tiles are swapped.",
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"Limited: Exactly nine transitions are randomly chosen as",
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@@ -232,6 +238,9 @@
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"ow_whirlpool": [
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"Whirlpools will be shuffled and paired together."
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],
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"bonk_drops": [
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"Bonk drops from trees, rocks, and statues are shuffled with the item pool."
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],
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"ow_fluteshuffle": [
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"This randomizes the flute spot destinations.",
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"Vanilla: All flute spots remain unchanged.",
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@@ -300,7 +309,21 @@
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"keyshuffle": [ "Small Keys are no longer restricted to their dungeons, but can be anywhere. (default: %(default)s)" ],
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"bigkeyshuffle": [ "Big Keys are no longer restricted to their dungeons, but can be anywhere. (default: %(default)s)" ],
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"shopsanity": ["Shop contents are shuffle in the main item pool and other items can take their place. (default: %(default)s)"],
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"keydropshuffle": [ "Key Drops (Pots and Enemies) are shuffled and other items can take their place (default: %(default)s)" ],
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"dropshuffle": [ "Keys dropped by enemies are shuffled and other items can take their place. (default: %(default)s)"],
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"pottery": [ "Controls how items under pots are shuffled and if other items can take their place:",
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"None: No pots are changed",
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"Keys: Key pots are included in the location pool and other items can take their place",
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"Cave: Only pots in houses and caves are included in the location pool",
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"CaveKeys: Both pots in houses and caves and keys pots are included in the location pool",
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"Reduced: Same as KeyCaves + 25%% of Pots in dungeons (dynamic mode)",
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"Clustered: Same as KeyCaves + 50%% of Pots in dungeons, chosen by logical group (dynamic mode)",
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"NonEmpty: All pots that are not originally empty are included in the location pool",
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"Dungeon: Only pots in dungeons are included in the location pool",
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"Lottery: All pots are part of the location pool"
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],
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"colorizepots": ["All pots chosen to be in location pool by the pottery setting are different.",
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"Forced on in dynamic modes. Forced off in lottery"],
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"shufflepots": [ "Pots and switches are shuffled on the supertile (legacy potshuffle) (default: %(default)s)"],
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"mixed_travel": [
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"How to handle potential traversal between dungeon in Crossed door shuffle",
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"Prevent: Rails are placed to prevent bombs jump and hovering from changing dungeon except with glitched logic settings",
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@@ -329,6 +352,13 @@
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"Locations: You will be able to reach every location in the game.",
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"None: You will be able to reach enough locations to beat the game."
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],
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"restrict_boss_items": [
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"Select which dungeon are not allowed on bosses (default: %(default)s)",
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"None: All items allowed",
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"Mapcompass: Map and Compass are required before you defeat the boss.",
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"Dungeon: Same as above and keys too cannot be on the boss. Small key shuffle",
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" and big key shuffle override this behavior"
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],
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"hints": [ "Make telepathic tiles and storytellers give helpful hints. (default: %(default)s)" ],
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"no_shuffleganon": [
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"Don't include the Ganon's Tower and Pyramid Hole in the",
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@@ -337,6 +367,9 @@
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"shufflelinks": [
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"Include Link's House in the entrance shuffle pool. (default: %(default)s)"
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],
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"overworld_map": [
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"Control if and how the overworld map indicators show the locations of dungeons (default: %(default)s)"
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],
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"heartbeep": [
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"Select the rate at which the heart beep sound is played at",
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"low health. (default: %(default)s)"
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@@ -351,6 +384,8 @@
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],
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"reduce_flashing": [ "Reduce some in-game flashing (default: %(default)s)" ],
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"shuffle_sfx": [ "Shuffle sounds effects (default: %(default)s)" ],
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"msu_resume": [ "Enable MSU Resume (default: %(default)s)" ],
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"collection_rate": [ "Display collection rate (default: %(default)s)" ],
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"create_rom": [ "Create an output rom file. (default: %(default)s)" ],
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"gui": [ "Launch the GUI. (default: %(default)s)" ],
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"jsonout": [
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