Fixing a couple minor bugs
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1
Doors.py
1
Doors.py
@@ -538,6 +538,7 @@ def create_doors(world, player):
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create_door(player, 'Thieves BK Corner WS Edge', Open).dir(We, 0xcc, None, Low),
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create_door(player, 'Thieves BK Corner S Edge', Open).dir(So, 0xcc, None, Low),
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create_door(player, 'Thieves BK Corner SW Edge', Open).dir(So, 0xcc, None, Low),
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create_door(player, 'Thieves Rail Ledge Drop Down', Lgcl),
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create_door(player, 'Thieves Rail Ledge W', Nrml).dir(We, 0xcc, Mid, High).pos(2),
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create_door(player, 'Thieves Rail Ledge NW', Nrml).dir(No, 0xcc, Left, High).pos(1),
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create_door(player, 'Thieves BK Corner NE', Nrml).dir(No, 0xcc, Right, High).big_key().pos(0),
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