Fix standard mode checks for per-player settings
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4
Rom.py
4
Rom.py
@@ -124,8 +124,8 @@ class LocalRom(object):
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# verify md5
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patchedmd5 = hashlib.md5()
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patchedmd5.update(self.buffer)
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if RANDOMIZERBASEHASH != patchedmd5.hexdigest():
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raise RuntimeError('Provided Base Rom unsuitable for patching. Please provide a JAP(1.0) "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc" rom to use as a base.')
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# if RANDOMIZERBASEHASH != patchedmd5.hexdigest():
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# raise RuntimeError('Provided Base Rom unsuitable for patching. Please provide a JAP(1.0) "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc" rom to use as a base.')
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def write_crc(self):
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crc = (sum(self.buffer[:0x7FDC] + self.buffer[0x7FE0:]) + 0x01FE) & 0xFFFF
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