Enabled new font + lowercase hint text updates

This commit is contained in:
codemann8
2022-02-06 07:41:06 -06:00
parent 90484ac6c4
commit d3bf6883b7
5 changed files with 69 additions and 58 deletions

6
Rom.py
View File

@@ -33,7 +33,7 @@ from source.classes.SFX import randomize_sfx
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '87b41e582793f55739afa43e811b2919'
RANDOMIZERBASEHASH = '57d36048e54cd5a281f1dbf66f2bc9c2'
class JsonRom(object):
@@ -2439,8 +2439,8 @@ def write_strings(rom, world, player, team):
# inverted spawn menu changes
if world.mode[player] == 'inverted':
tt['menu_start_2'] = "{MENU}\n{SPEED0}\n≥@'s house\n Dark Chapel\n{CHOICE3}"
tt['menu_start_3'] = "{MENU}\n{SPEED0}\n≥@'s house\n Dark Chapel\n Mountain Cave\n{CHOICE2}"
tt['menu_start_2'] = "{MENU}\n{SPEED0}\n≥@'s House\n Dark Chapel\n{CHOICE3}"
tt['menu_start_3'] = "{MENU}\n{SPEED0}\n≥@'s House\n Dark Chapel\n Mountain Cave\n{CHOICE2}"
tt['intro_main'] = CompressedTextMapper.convert(
"{INTRO}\n Episode III\n{PAUSE3}\n A Link to\n the Past\n"
+ "{PAUSE3}\nInverted\n Randomizer\n{PAUSE3}\nAfter mostly disregarding what happened in the first two games.\n"