fix: key counts when door shuffle is off
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@@ -10,6 +10,9 @@
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# Patch Notes
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Changelog archive
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* 1.5.4
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* Documentation: New AI-assisted documentation [Site](https://aerinon.github.io/ALttPDoorRandomizer)
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* Generation Error: Fixed Issue with Shop Code and Take Any Caves (thanks Codemann for assistance)
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* 1.5.3
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* Logic: Key logic fix for part of a dungeon located at Skull 3 (or other similar restricted entrancs). Appropriate key logic was not being applied, causing progression issues. This mostly affect crosskey style seeds.
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* Standard: Rupee balancing algorithm can no longer switch out the weapon on uncle for money.
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