Simplified tile swap check code

This commit is contained in:
codemann8
2021-12-29 18:16:46 -06:00
parent cf86aedb79
commit d41a5244ae
2 changed files with 2 additions and 2 deletions

View File

@@ -299,7 +299,7 @@ class World(object):
return edge
return None
def if_tile_swapped(self, owid, player):
def is_tile_swapped(self, owid, player):
return (self.mode[player] == 'inverted') != (owid in self.owswaps[player][0] and self.owMixed[player])
def check_for_door(self, doorname, player):