Add Mirror Scroll as an option instead of baking it into door shuffle.
This commit is contained in:
3
CLI.py
3
CLI.py
@@ -136,7 +136,7 @@ def parse_cli(argv, no_defaults=False):
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'triforce_max_difference', 'triforce_pool_min', 'triforce_pool_max', 'triforce_goal_min', 'triforce_goal_max',
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'triforce_min_difference', 'triforce_goal', 'triforce_pool', 'shufflelinks', 'shuffletavern',
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'skullwoods', 'linked_drops',
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'pseudoboots', 'retro', 'accessibility', 'hints', 'beemizer', 'experimental', 'dungeon_counters',
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'pseudoboots', 'mirrorscroll', 'retro', 'accessibility', 'hints', 'beemizer', 'experimental', 'dungeon_counters',
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'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage', 'shufflepots',
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'ow_palettes', 'uw_palettes', 'sprite', 'disablemusic', 'quickswap', 'fastmenu', 'heartcolor',
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'heartbeep', 'remote_items', 'shopsanity', 'dropshuffle', 'pottery', 'keydropshuffle',
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@@ -197,6 +197,7 @@ def parse_settings():
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"overworld_map": "default",
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'take_any': 'none',
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"pseudoboots": False,
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"mirrorscroll": False,
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"shuffleenemies": "none",
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"shufflebosses": "none",
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