From d562739fb9977c0b0fc01db7b72e8b7ead0be185 Mon Sep 17 00:00:00 2001 From: LLCoolDave Date: Sat, 24 Jun 2017 19:11:23 +0200 Subject: [PATCH] Fix for door overlay fix. Should hopefully remove all door overlays now. --- Rom.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Rom.py b/Rom.py index 9321fb67..1b81e6b3 100644 --- a/Rom.py +++ b/Rom.py @@ -261,10 +261,10 @@ def patch_rom(world, rom, hashtable, quickswap=False, beep='normal', sprite=None for i in range(0x85): write_byte(rom, 0x15274 + i, 0x00) for i in range(0x86): - write_byte(rom, 0x15488 + i, 0x02) + write_byte(rom, 0x15488 + i, 0x00) # leave the entry marking tavern north a north facing exit for i in range(0x82): - write_byte(rom, 0x15510 + i, 0x02) + write_byte(rom, 0x15510 + i, 0x00) # fix trock doors for reverse entrances if world.fix_trock_doors: