diff --git a/Rom.py b/Rom.py index 9454072f..ef379c2e 100644 --- a/Rom.py +++ b/Rom.py @@ -492,6 +492,9 @@ def patch_rom(world, rom, player, team, is_mystery=False): if world.mapshuffle[player]: rom.write_byte(0x155C9, random.choice([0x11, 0x16])) # Randomize GT music too with map shuffle + if world.doorShuffle[player] != 'vanilla': + rom.write_bytes(snes_to_pc(0x0293FE), [0x80, 0x15]) # skip pre-Aga music change + # fix for swamp drains if necessary swamp1location = world.get_location('Swamp Palace - Trench 1 Pot Key', player) if not swamp1location.pot.indicator: