diff --git a/EntranceShuffle.py b/EntranceShuffle.py index e92073a4..960f80dc 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -1356,6 +1356,7 @@ def place_old_man(world, pool, player): else: region_name = 'West Dark Death Mountain (Top)' old_man_entrances = list(build_accessible_entrance_list(world, region_name, player, [], False, True, True)) + old_man_entrances = [e for e in old_man_entrances if e != 'Old Man House (Bottom)'] if world.shuffle[player] == 'lite': old_man_entrances = [e for e in old_man_entrances if e in pool] random.shuffle(old_man_entrances)