extra_keys setting for crossed door rando

This commit is contained in:
2026-05-03 17:05:33 -05:00
parent 3cb1e9d77b
commit d64a58f636
8 changed files with 29 additions and 7 deletions

View File

@@ -3,6 +3,7 @@ import time
from collections import defaultdict, deque
from enum import Flag, unique
from itertools import chain
from math import ceil
from typing import DefaultDict, Dict, List
import RaceRandom as random
@@ -1599,7 +1600,11 @@ def assign_cross_keys(dungeon_builders, world, player):
if actual_chest_keys == 0:
dungeon.small_keys = []
else:
dungeon.small_keys = [ItemFactory(dungeon_keys[name], player)] * actual_chest_keys
extra_keys = ceil(actual_chest_keys * world.extra_keys[player] / 100)
logger.debug(f'Adding {extra_keys} extra small keys to {name}')
dungeon.extra_small_keys = extra_keys
created_keys = actual_chest_keys + extra_keys
dungeon.small_keys = [ItemFactory(dungeon_keys[name], player)] * created_keys
logger.info(f'{world.fish.translate("cli", "cli", "keydoor.shuffle.time.crossed")}: {time.process_time()-start}')
@@ -2171,7 +2176,10 @@ def shuffle_small_key_doors(door_type_pools, used_doors, start_regions_map, all_
if actual_chest_keys == 0:
dungeon.small_keys = []
else:
dungeon.small_keys = [ItemFactory(dungeon_keys[dungeon_name], player) for _ in range(actual_chest_keys)]
extra_keys = ceil(actual_chest_keys * world.extra_keys[player] / 100)
dungeon.extra_small_keys = extra_keys
created_keys = actual_chest_keys + extra_keys
dungeon.small_keys = [ItemFactory(dungeon_keys[dungeon_name], player) for _ in range(created_keys)]
for name, small_list in small_map.items():
used_doors.update(flatten_pair_list(small_list))