extra_keys setting for crossed door rando

This commit is contained in:
2026-05-03 17:05:33 -05:00
parent 3cb1e9d77b
commit d64a58f636
8 changed files with 29 additions and 7 deletions

8
Rom.py
View File

@@ -85,7 +85,7 @@ from Utils import int16_as_bytes, int32_as_bytes, local_path, snes_to_pc
from Versions import DRVersion, GKVersion, ORVersion
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '8945e9fdcefc02eb3ff3ad2a8892a180'
RANDOMIZERBASEHASH = '8a6d769751e2676e8d9da48871cb7634'
class JsonRom(object):
@@ -818,11 +818,13 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
rom.write_byte(0x138002, 2)
for name, layout in world.key_layout[player].items():
offset = compass_data[name][4]//2
dungeon = world.get_dungeon(name, player)
if world.keyshuffle[player] == 'universal':
rom.write_byte(0x187010+offset, layout.max_chests + layout.max_drops)
else:
rom.write_byte(0x13f020+offset, layout.max_chests + layout.max_drops) # not currently used
rom.write_byte(0x187010+offset, layout.max_chests)
rom.write_byte(0x13f020+offset, layout.max_chests + layout.max_drops + dungeon.extra_small_keys) # not currently used
rom.write_byte(0x187010+offset, layout.max_chests + dungeon.extra_small_keys)
rom.write_byte(0x187000+offset, dungeon.extra_small_keys)
builder = world.dungeon_layouts[player][name]
bk_status = 1 if builder.bk_required else 0
bk_status = 2 if builder.bk_provided else bk_status