extra_keys setting for crossed door rando

This commit is contained in:
2026-05-03 17:05:33 -05:00
parent 3cb1e9d77b
commit d64a58f636
8 changed files with 29 additions and 7 deletions

View File

@@ -665,6 +665,9 @@
"action": "store_true",
"type": "bool"
},
"extra_keys": {
"type": "int"
},
"calc_playthrough": {
"action": "store_false",
"type": "bool"

View File

@@ -425,6 +425,7 @@
"AlwaysInLogic: Dark rooms are always considered to be in logic, even if the player cannot see"
],
"crystal_book": [ " Book can be used indoors to flip the state of colored pegs (default: %(default)s)"],
"extra_keys": [ " Percentage of extra small keys to create for each dungeon when door shuffle is enabled (default: %(default)s)"],
"bombbag": ["Start with 0 bomb capacity. Two capacity upgrades (+10) are added to the pool (default: %(default)s)" ],
"any_enemy_logic": [
"How to handle potential traversal between dungeon in Crossed door shuffle",