extra_keys setting for crossed door rando
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@@ -665,6 +665,9 @@
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"action": "store_true",
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"type": "bool"
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},
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"extra_keys": {
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"type": "int"
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},
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"calc_playthrough": {
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"action": "store_false",
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"type": "bool"
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@@ -425,6 +425,7 @@
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"AlwaysInLogic: Dark rooms are always considered to be in logic, even if the player cannot see"
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],
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"crystal_book": [ " Book can be used indoors to flip the state of colored pegs (default: %(default)s)"],
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"extra_keys": [ " Percentage of extra small keys to create for each dungeon when door shuffle is enabled (default: %(default)s)"],
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"bombbag": ["Start with 0 bomb capacity. Two capacity upgrades (+10) are added to the pool (default: %(default)s)" ],
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"any_enemy_logic": [
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"How to handle potential traversal between dungeon in Crossed door shuffle",
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