Enemizer support
Logic issue with Ice Cross (Top) fixed Changed a couple GUI defaults
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4
Gui.py
4
Gui.py
@@ -265,7 +265,7 @@ def guiMain(args=None):
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shuffleFrame = Frame(drowDownFrame)
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shuffleVar = StringVar()
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shuffleVar.set('full')
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shuffleVar.set('vanilla')
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shuffleOptionMenu = OptionMenu(shuffleFrame, shuffleVar, 'vanilla', 'simple', 'restricted', 'full', 'crossed', 'insanity', 'restricted_legacy', 'full_legacy', 'madness_legacy', 'insanity_legacy', 'dungeonsfull', 'dungeonssimple')
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shuffleOptionMenu.pack(side=RIGHT)
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shuffleLabel = Label(shuffleFrame, text='Entrance shuffle algorithm')
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@@ -273,7 +273,7 @@ def guiMain(args=None):
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doorShuffleFrame = Frame(drowDownFrame)
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doorShuffleVar = StringVar()
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doorShuffleVar.set('vanilla')
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doorShuffleVar.set('basic')
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doorShuffleOptionMenu = OptionMenu(doorShuffleFrame, doorShuffleVar, 'vanilla', 'basic', 'crossed', 'experimental')
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doorShuffleOptionMenu.pack(side=RIGHT)
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doorShuffleLabel = Label(doorShuffleFrame, text='Door shuffle algorithm')
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