Enemizer support
Logic issue with Ice Cross (Top) fixed Changed a couple GUI defaults
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@@ -481,7 +481,7 @@ def create_regions(world, player):
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create_dungeon_region(player, 'Ice Cross Left', 'Ice Palace', None, ['Ice Cross Left WS', 'Ice Cross Left Push Block']),
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create_dungeon_region(player, 'Ice Cross Bottom', 'Ice Palace', None, ['Ice Cross Bottom SE', 'Ice Cross Bottom Push Block Left', 'Ice Cross Bottom Push Block Right']),
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create_dungeon_region(player, 'Ice Cross Right', 'Ice Palace', None, ['Ice Cross Right ES', 'Ice Cross Right Push Block Top', 'Ice Cross Right Push Block Bottom']),
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create_dungeon_region(player, 'Ice Cross Top', 'Ice Palace', None, ['Ice Cross Top NE', 'Ice Cross Top Push Block Left', 'Ice Cross Top Push Block Right']),
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create_dungeon_region(player, 'Ice Cross Top', 'Ice Palace', None, ['Ice Cross Top NE', 'Ice Cross Top Push Block Bottom', 'Ice Cross Top Push Block Right']),
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create_dungeon_region(player, 'Ice Compass Room', 'Ice Palace', ['Ice Palace - Compass Chest'], ['Ice Compass Room NE']),
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create_dungeon_region(player, 'Ice Pengator Switch', 'Ice Palace', None, ['Ice Pengator Switch WS', 'Ice Pengator Switch ES']),
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create_dungeon_region(player, 'Ice Dead End', 'Ice Palace', None, ['Ice Dead End WS']),
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