Excluding water regions from flute access

This commit is contained in:
codemann8
2021-08-03 20:30:25 -05:00
parent 917e8a920c
commit d71a246dc1
3 changed files with 37 additions and 32 deletions

View File

@@ -1159,6 +1159,7 @@ class Region(object):
self.is_light_world = False # will be set aftermaking connections.
self.is_dark_world = False
self.spot_type = 'Region'
self.terrain = None
self.hint_text = hint
self.recursion_count = 0
self.player = player