Add VT26 style shuffling of dungeon items
Also adds new VT26 algorithm type that uses this, and makes it the default. the new type also includes the GT junk items randomization.
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@@ -71,9 +71,14 @@ if __name__ == '__main__':
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Timed mode. If time runs out, you lose (but can
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still keep playing).
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''')
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parser.add_argument('--algorithm', default='vt25', const='vt25', nargs='?', choices=['freshness', 'flood', 'vt21', 'vt22', 'vt25'],
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parser.add_argument('--algorithm', default='vt26', const='vt26', nargs='?', choices=['freshness', 'flood', 'vt21', 'vt22', 'vt25', 'vt26'],
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help='''\
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Select item filling algorithm. (default: %(default)s)
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Select item filling algorithm. (default: %(default)s
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vt26: Shuffle items and place them in a random location
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that it is not impossible to be in. This includes
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dungeon keys and items. Includes slight deliberate
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bias against having too many desireable items in
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Ganon's Tower.
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vt25: Shuffle items and place them in a random location
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that it is not impossible to be in.
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vt21: Unbiased in its selection, but has tendency to put
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