Support trolls
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40
Rom.py
40
Rom.py
@@ -2715,6 +2715,46 @@ def write_strings(rom, world, player, team):
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rom.write_byte(0x04a529, 0x19) # x tile shifted right a few tiles
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rom.write_byte(0x04a52e, 0x06) # follower set to blind maiden
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if world.trolls[player]:
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tt['telepathic_tile_eastern_palace'] = "Health will not help you against the Armos Knights."
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tt['telepathic_tile_desert_bonk_torch_room'] = "Who ever saw lanmolas fly so fast?"
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tt['telepathic_tile_tower_of_hera_entrance'] = "Please stop tickling my tail. It makes me freeze up and lower my defenses.\n\n - Moldorm"
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tt['telepathic_tile_tower_of_hera_floor_4'] = "Hookshots and boomerangs are forbidden in my tower.\n\n - Moldorm"
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tt['telepathic_tile_spectacle_rock'] = "With greater health and armor come shorter periods of refuge from damage."
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tt['telepathic_tile_castle_tower'] = "Agahnim does not care for your foolish mortal patterns."
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tt['telepathic_tile_palace_of_darkness'] = "Who weakened my mask?\n\n - Helmasaur King"
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tt['telepathic_tile_swamp_entrance'] = "Please take your boots off before entering my room.\n\n - Arrghus"
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tt['telepathic_tile_thieves_town_upstairs'] = "Secret power is said to be in the shovel."
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tt['blind_by_the_light'] = "I'd really dig it if you didn't bring a shovel."
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tt['telepathic_tile_ice_entrace'] = "Kholdstare's hypnotic eyes can be confusing..."
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tt['telepathic_tile_ice_stalfos_knights_room'] = "Bomb fuses may be shorter or longer than they appear."
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tt['telepathic_tile_ice_large_room'] = "Does your sword feel heavier than usual?"
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tt['telepathic_tile_misery_mire'] = "Vitreous' small eyes require explosives to defeat."
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tt['telepathic_tile_turtle_rock'] = "Trinexx has upped her defenses, requiring more powerful spells to defeat her. Consider whether you have enough magic reserves."
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ganon_mock = 'Can you keep up with my changing weaknesses?';
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tt['ganon_phase_3_no_bow'] = ganon_mock
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tt['ganon_phase_3_no_silvers'] = ganon_mock
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tt['ganon_phase_3_no_silvers_alt'] = ganon_mock
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tt['ganon_phase_3_silvers'] = ganon_mock
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tt.insertText('ganon_fall_in_mushroom', "I smell a mushroom!")
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tt.insertText('ganon_phase_3_mushroom', "Your mushroom grants me invulnerability!")
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tt.insertText('ganon_phase_4_silvers', "\n SILVER ARROWS ")
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tt.insertText('ganon_phase_4_boomerang', "\n BOOMERANG ")
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tt.insertText('ganon_phase_4_hookshot', "\n HOOKSHOT ")
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tt.insertText('ganon_phase_4_bomb', "\n BOMB ")
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tt.insertText('ganon_phase_4_powder', "\n POWDER ")
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tt.insertText('ganon_phase_4_fire_rod', "\n FIRE ROD ")
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tt.insertText('ganon_phase_4_ice_rod', "\n ICE ROD ")
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tt.insertText('ganon_phase_4_bombos', "\n BOMBOS ")
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tt.insertText('ganon_phase_4_ether', "\n ETHER ")
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tt.insertText('ganon_phase_4_quake', "\n QUAKE ")
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tt.insertText('ganon_phase_4_hammer', "\n HAMMER ")
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tt.insertText('ganon_phase_4_bee', "\n BEE ")
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tt.insertText('ganon_phase_4_somaria', "\n SOMARIA ")
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tt.insertText('ganon_phase_4_byrna', "\n BYRNA ")
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# inverted spawn menu changes
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if world.mode[player] == 'inverted':
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tt['menu_start_2'] = "{MENU}\n{SPEED0}\n≥@'s House\n Dark Chapel\n{CHOICE3}"
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