Strict and Partial key logic implementations with new test suite utility
This commit is contained in:
@@ -158,12 +158,11 @@ CLI: `--trap_door_mode [vanilla|boss|oneway]`
|
||||
|
||||
Determines how small key door logic works.
|
||||
|
||||
* Loose: Skips placement rules checks. Currently, experimental to see what kinds of problems can arise.
|
||||
* Default: Current key logic. Assumes worse case usage, placement checks, but assumes you can't get to a chest until you have sufficient keys. (May assume items are unreachable)
|
||||
* Partial Protection: Assumes you always have full inventory and worse case usage. This should account for dark room and bunny revival glitches.
|
||||
* Strict: For those would like to glitch and be protected from yourselves. Small keys door require all small keys to be available to be in logic.
|
||||
|
||||
CLI: `--key_logic [loose|default|partial|strict]`
|
||||
CLI: `--key_logic [default|partial|strict]`
|
||||
|
||||
### Decouple Doors
|
||||
|
||||
|
||||
Reference in New Issue
Block a user