Strict and Partial key logic implementations with new test suite utility

This commit is contained in:
aerinon
2023-02-17 10:07:43 -07:00
parent 2b8b9156d9
commit d7c15ae22c
17 changed files with 512 additions and 24 deletions

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# Even though Lamp is Flipper-locked, this logic considers that a key could be wasted in the dark in mire
# Only fire locked mire is off limits
meta:
players: 1
settings:
1:
key_logic_algorithm: partial
keysanity: true
placements:
1:
Hobo: Lamp
Waterfall Fairy - Left: Small Key (Misery Mire)
advanced_placements:
1:
- type: Verification
item: Flippers
locations:
Misery Mire - Map Chest: True
Misery Mire - Main Lobby: True
Misery Mire - Bridge Chest: True
Misery Mire - Spike Chest: True
Misery Mire - Compass Chest: False
Misery Mire - Big Key Chest: False
Misery Mire - Boss: False