diff --git a/Main.py b/Main.py index f4bedf43..2ebc4611 100644 --- a/Main.py +++ b/Main.py @@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable from source.enemizer.Enemizer import randomize_enemies from source.rom.DataTables import init_data_tables -version_number = '1.4.1.9' +version_number = '1.4.1.10' version_branch = '-u' __version__ = f'{version_number}{version_branch}' diff --git a/RELEASENOTES.md b/RELEASENOTES.md index 303430eb..3b65289d 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -141,6 +141,10 @@ These are now independent of retro mode and have three options: None, Random, an # Patch Notes +* 1.4.1.10u + * ? + * Autotracking: Fix for chest turn counter with chest containing multiworld items (Thanks Hiimcody) + * Rom: Code prettification and fixing byte designations by Codemann * 1.4.1.9u * Enemy Drop Underworld: Changed enemy drop indicator to not require compass * Experimental: Moved dark world bunny spawns out of experimental. (It is now always on) diff --git a/Rom.py b/Rom.py index 59470684..d5106162 100644 --- a/Rom.py +++ b/Rom.py @@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings JAP10HASH = '03a63945398191337e896e5771f77173' -RANDOMIZERBASEHASH = 'deda3f2e279062c296181393dba6c51c' +RANDOMIZERBASEHASH = '9eadc8aa7df986d90bbb3779e700aa77' class JsonRom(object): diff --git a/data/base2current.bps b/data/base2current.bps index ea0dde96..63c3f0d2 100644 Binary files a/data/base2current.bps and b/data/base2current.bps differ