Key Hud redesign continued
Keydropshuffle prototype
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@@ -355,9 +355,12 @@ def generate_itempool(world, player):
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if world.retro[player]:
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set_up_take_anys(world, player)
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if world.keydropshuffle[player]:
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world.itempool += [ItemFactory('Small Key (Universal)', player)] * 32
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create_dynamic_shop_locations(world, player)
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take_any_locations = [
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'Snitch Lady (East)', 'Snitch Lady (West)', 'Bush Covered House', 'Light World Bomb Hut',
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'Fortune Teller (Light)', 'Lake Hylia Fortune Teller', 'Lumberjack House', 'Bonk Fairy (Light)',
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