Merge branch 'DoorPerf' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-DoorPerf

This commit is contained in:
aerinon
2020-05-26 14:35:12 -06:00
12 changed files with 222 additions and 207 deletions

View File

@@ -41,7 +41,7 @@ Intr = DoorType.Interior
def create_doors(world, player):
world.doors += [
doors = [
# hyrule castle
create_door(player, 'Hyrule Castle Lobby W', Nrml).dir(We, 0x61, Mid, High).toggler().pos(0),
create_door(player, 'Hyrule Castle Lobby E', Nrml).dir(Ea, 0x61, Mid, High).toggler().pos(2),
@@ -1071,6 +1071,10 @@ def create_doors(world, player):
create_door(player, 'GT Brightly Lit Hall NW', Nrml).dir(No, 0x1d, Left, High).big_key().pos(0),
create_door(player, 'GT Agahnim 2 SW', Nrml).dir(So, 0x0d, Left, High).no_exit().trap(0x4).pos(0)
]
world.doors += doors
world.initialize_doors(doors)
create_paired_doors(world, player)
# swamp events