Fixed palette issue with map checks when Link stands in grass/water
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2
Rom.py
2
Rom.py
@@ -43,7 +43,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '01d81a1ad16b1838b27a057b8f8936d4'
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RANDOMIZERBASEHASH = '67b4921f9233b14736beead10ac5ec18'
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class JsonRom(object):
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