Implement basic HMG logic
* Ice Palace Lobby Clip * Kikiskip to Pod * Mire -> Hera -> Swamp - Mire small door to rupee room is removed - Hera and Swamp keys are placed without logic - Swamp locked by vanilla rules or having all mire smalls * Above as connectors in ER
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@@ -957,7 +957,7 @@ def do_mandatory_connections(avail, entrances, cave_options, must_exit):
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invalid_connections = Must_Exit_Invalid_Connections.copy()
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invalid_cave_connections = defaultdict(set)
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if avail.world.logic[avail.player] in ['owglitches', 'nologic']:
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if avail.world.logic[avail.player] in ['owglitches', 'hybridglitches', 'nologic']:
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import OverworldGlitchRules
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for entrance in OverworldGlitchRules.get_non_mandatory_exits(avail.inverted):
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invalid_connections[entrance] = set()
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@@ -80,7 +80,8 @@ def roll_settings(weights):
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ret.algorithm = get_choice('algorithm')
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glitch_map = {'none': 'noglitches', 'no_logic': 'nologic', 'owglitches': 'owglitches',
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glitch_map = {'none': 'noglitches', 'no_logic': 'nologic', 'hybridglitches': 'hybridglitches',
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'hmg': 'hybridglitches', 'owglitches': 'owglitches',
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'owg': 'owglitches', 'minorglitches': 'minorglitches'}
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glitches_required = get_choice('glitches_required')
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if glitches_required is not None:
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