Implement basic HMG logic

* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
  - Mire small door to rupee room is removed
  - Hera and Swamp keys are placed without logic
  - Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
This commit is contained in:
KrisDavie
2023-02-12 09:44:52 +01:00
parent c4ebbe5421
commit dad1ee8336
22 changed files with 540 additions and 23 deletions

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@@ -0,0 +1,35 @@
meta:
players: 1
settings:
1:
accessibility: items
door_shuffle: vanilla
logic: hybridglitches
mode: open
shuffle: vanilla
doors:
1:
doors:
Hera Beetles WS: Hera Startile Corner ES
Hera Startile Corner ES: Hera Beetles WS
Hera Startile Corner NW: Hera Startile Wide SW
Hera Startile Wide SW: Hera Startile Corner NW
Skull 1 Lobby ES: Skull Map Room WS
Skull 2 West Lobby ES: Skull Small Hall WS
Skull 2 West Lobby NW: Skull X Room SW
Skull Big Chest N: Skull Pull Switch S
Skull Compass Room WS: Skull Left Drop ES
Skull Final Drop WS: Skull Spike Corner ES
Skull Left Drop ES: Skull Compass Room WS
Skull Map Room WS: Skull 1 Lobby ES
Skull Pot Circle WN: Skull Pull Switch EN
Skull Pull Switch EN: Skull Pot Circle WN
Skull Pull Switch S: Skull Big Chest N
Skull Small Hall WS: Skull 2 West Lobby ES
Skull Spike Corner ES: Skull Final Drop WS
Skull X Room SW: Skull 2 West Lobby NW
lobbies: {}
placements:
1:
Ice Palace - Compass Chest: Fire Rod
Ice Palace - Freezor Chest: Bombos

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meta:
players: 1
settings:
1:
accessibility: items
door_shuffle: vanilla
logic: hybridglitches
mode: open
shuffle: vanilla
start_inventory:
1:
- Flippers
- Lamp
- Tempered Sword
- Boss Heart Container
- Boss Heart Container
- Boss Heart Container
doors:
1:
doors:
Hera Beetles WS: Hera Startile Corner ES
Hera Startile Corner ES: Hera Beetles WS
Hera Startile Corner NW: Hera Startile Wide SW
Hera Startile Wide SW: Hera Startile Corner NW
Skull 1 Lobby ES: Skull Map Room WS
Skull 2 West Lobby ES: Skull Small Hall WS
Skull 2 West Lobby NW: Skull X Room SW
Skull Big Chest N: Skull Pull Switch S
Skull Compass Room WS: Skull Left Drop ES
Skull Final Drop WS: Skull Spike Corner ES
Skull Left Drop ES: Skull Compass Room WS
Skull Map Room WS: Skull 1 Lobby ES
Skull Pot Circle WN: Skull Pull Switch EN
Skull Pull Switch EN: Skull Pot Circle WN
Skull Pull Switch S: Skull Big Chest N
Skull Small Hall WS: Skull 2 West Lobby ES
Skull Spike Corner ES: Skull Final Drop WS
Skull X Room SW: Skull 2 West Lobby NW
lobbies: {}
placements:
1:
Swamp Palace - Big Chest: Hammer

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@@ -0,0 +1,34 @@
meta:
players: 1
settings:
1:
accessibility: items
door_shuffle: vanilla
logic: hybridglitches
mode: open
shuffle: vanilla
doors:
1:
doors:
Hera Beetles WS: Hera Startile Corner ES
Hera Startile Corner ES: Hera Beetles WS
Hera Startile Corner NW: Hera Startile Wide SW
Hera Startile Wide SW: Hera Startile Corner NW
Skull 1 Lobby ES: Skull Map Room WS
Skull 2 West Lobby ES: Skull Small Hall WS
Skull 2 West Lobby NW: Skull X Room SW
Skull Big Chest N: Skull Pull Switch S
Skull Compass Room WS: Skull Left Drop ES
Skull Final Drop WS: Skull Spike Corner ES
Skull Left Drop ES: Skull Compass Room WS
Skull Map Room WS: Skull 1 Lobby ES
Skull Pot Circle WN: Skull Pull Switch EN
Skull Pull Switch EN: Skull Pot Circle WN
Skull Pull Switch S: Skull Big Chest N
Skull Small Hall WS: Skull 2 West Lobby ES
Skull Spike Corner ES: Skull Final Drop WS
Skull X Room SW: Skull 2 West Lobby NW
lobbies: {}
placements:
1:
Palace of Darkness - Shooter Room: Moon Pearl

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@@ -0,0 +1,42 @@
meta:
players: 1
settings:
1:
accessibility: items
door_shuffle: vanilla
logic: hybridglitches
mode: open
shuffle: vanilla
start_inventory:
1:
- Flippers
- Lamp
- Tempered Sword
- Boss Heart Container
- Boss Heart Container
- Boss Heart Container
doors:
1:
doors:
Hera Beetles WS: Hera Startile Corner ES
Hera Startile Corner ES: Hera Beetles WS
Hera Startile Corner NW: Hera Startile Wide SW
Hera Startile Wide SW: Hera Startile Corner NW
Skull 1 Lobby ES: Skull Map Room WS
Skull 2 West Lobby ES: Skull Small Hall WS
Skull 2 West Lobby NW: Skull X Room SW
Skull Big Chest N: Skull Pull Switch S
Skull Compass Room WS: Skull Left Drop ES
Skull Final Drop WS: Skull Spike Corner ES
Skull Left Drop ES: Skull Compass Room WS
Skull Map Room WS: Skull 1 Lobby ES
Skull Pot Circle WN: Skull Pull Switch EN
Skull Pull Switch EN: Skull Pot Circle WN
Skull Pull Switch S: Skull Big Chest N
Skull Small Hall WS: Skull 2 West Lobby ES
Skull Spike Corner ES: Skull Final Drop WS
Skull X Room SW: Skull 2 West Lobby NW
lobbies: {}
placements:
1:
Swamp Palace - Big Chest: Magic Mirror

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@@ -0,0 +1,44 @@
meta:
players: 1
settings:
1:
accessibility: items
door_shuffle: vanilla
logic: hybridglitches
mode: open
shuffle: crossed
doors:
1:
doors:
Hera Beetles WS: Hera Startile Corner ES
Hera Startile Corner ES: Hera Beetles WS
Hera Startile Corner NW: Hera Startile Wide SW
Hera Startile Wide SW: Hera Startile Corner NW
Skull 1 Lobby ES: Skull Map Room WS
Skull 2 West Lobby ES: Skull Small Hall WS
Skull 2 West Lobby NW: Skull X Room SW
Skull Big Chest N: Skull Pull Switch S
Skull Compass Room WS: Skull Left Drop ES
Skull Final Drop WS: Skull Spike Corner ES
Skull Left Drop ES: Skull Compass Room WS
Skull Map Room WS: Skull 1 Lobby ES
Skull Pot Circle WN: Skull Pull Switch EN
Skull Pull Switch EN: Skull Pot Circle WN
Skull Pull Switch S: Skull Big Chest N
Skull Small Hall WS: Skull 2 West Lobby ES
Skull Spike Corner ES: Skull Final Drop WS
Skull X Room SW: Skull 2 West Lobby NW
lobbies: {}
entrances:
1:
entrances:
Dark Lake Hylia Ledge Hint: Dark World Hammer Peg Cave
exits:
Links House: Chris Houlihan Room Exit
two-way:
Dark Lake Hylia Ledge Fairy: Palace of Darkness Exit
Lake Hylia Fortune Teller: Spectacle Rock Cave Exit
Links House: Links House Exit
placements:
1:
Peg Cave: Moon Pearl

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@@ -0,0 +1,55 @@
meta:
players: 1
settings:
1:
accessibility: items
door_shuffle: vanilla
logic: hybridglitches
mode: open
shuffle: crossed
start_inventory:
1:
- Hookshot
- Lamp
- Hammer
- Magic Mirror
- Tempered Sword
- Boss Heart Container
- Boss Heart Container
- Boss Heart Container
doors:
1:
doors:
Hera Beetles WS: Hera Startile Corner ES
Hera Startile Corner ES: Hera Beetles WS
Hera Startile Corner NW: Hera Startile Wide SW
Hera Startile Wide SW: Hera Startile Corner NW
Skull 1 Lobby ES: Skull Map Room WS
Skull 2 West Lobby ES: Skull Small Hall WS
Skull 2 West Lobby NW: Skull X Room SW
Skull Big Chest N: Skull Pull Switch S
Skull Compass Room WS: Skull Left Drop ES
Skull Final Drop WS: Skull Spike Corner ES
Skull Left Drop ES: Skull Compass Room WS
Skull Map Room WS: Skull 1 Lobby ES
Skull Pot Circle WN: Skull Pull Switch EN
Skull Pull Switch EN: Skull Pot Circle WN
Skull Pull Switch S: Skull Big Chest N
Skull Small Hall WS: Skull 2 West Lobby ES
Skull Spike Corner ES: Skull Final Drop WS
Skull X Room SW: Skull 2 West Lobby NW
lobbies: {}
entrances:
1:
entrances:
Dark Lake Hylia Ledge Hint: Dark World Hammer Peg Cave
exits:
Links House: Chris Houlihan Room Exit
two-way:
Dark Lake Hylia Ledge Fairy: Swamp Palace Exit
Lake Hylia Fortune Teller: Misery Mire Exit
Links House: Links House Exit
placements:
1:
Peg Cave: Moon Pearl

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@@ -0,0 +1,44 @@
meta:
players: 1
settings:
1:
accessibility: items
door_shuffle: vanilla
logic: hybridglitches
mode: open
shuffle: vanilla
start_inventory:
1:
- Hookshot
- Lamp
- Hammer
- Magic Mirror
- Tempered Sword
- Boss Heart Container
- Boss Heart Container
- Boss Heart Container
doors:
1:
doors:
Hera Beetles WS: Hera Startile Corner ES
Hera Startile Corner ES: Hera Beetles WS
Hera Startile Corner NW: Hera Startile Wide SW
Hera Startile Wide SW: Hera Startile Corner NW
Skull 1 Lobby ES: Skull Map Room WS
Skull 2 West Lobby ES: Skull Small Hall WS
Skull 2 West Lobby NW: Skull X Room SW
Skull Big Chest N: Skull Pull Switch S
Skull Compass Room WS: Skull Left Drop ES
Skull Final Drop WS: Skull Spike Corner ES
Skull Left Drop ES: Skull Compass Room WS
Skull Map Room WS: Skull 1 Lobby ES
Skull Pot Circle WN: Skull Pull Switch EN
Skull Pull Switch EN: Skull Pot Circle WN
Skull Pull Switch S: Skull Big Chest N
Skull Small Hall WS: Skull 2 West Lobby ES
Skull Spike Corner ES: Skull Final Drop WS
Skull X Room SW: Skull 2 West Lobby NW
lobbies: {}
# placements:
# 1:
# Swamp Palace - Entrance: Boss Heart Container