Door Types in Spoiler
Some fixes for rooms with ToggleFlag "doors"
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4
Doors.py
4
Doors.py
@@ -27,9 +27,9 @@ LTL = 3 # Low to Low 11
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def create_doors(world, player):
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world.doors += [
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# hyrule castle
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toggle(create_dir_door(player, 'Hyrule Castle Lobby W', DoorType.Normal, Direction.West, 0x61, Mid, High)).pos(6),
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toggle(create_dir_door(player, 'Hyrule Castle Lobby W', DoorType.Normal, Direction.West, 0x61, Mid, High)).pos(0),
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toggle(create_dir_door(player, 'Hyrule Castle Lobby E', DoorType.Normal, Direction.East, 0x61, Mid, High)).pos(2),
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create_dir_door(player, 'Hyrule Castle Lobby WN', DoorType.Normal, Direction.West, 0x61, Top, High).pos(0),
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create_dir_door(player, 'Hyrule Castle Lobby WN', DoorType.Normal, Direction.West, 0x61, Top, High).pos(1),
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create_dir_door(player, 'Hyrule Castle Lobby North Stairs', DoorType.StraightStairs, Direction.North, 0x61, Mid, High),
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toggle(create_dir_door(player, 'Hyrule Castle West Lobby E', DoorType.Normal, Direction.East, 0x60, Mid, Low)).pos(1),
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create_dir_door(player, 'Hyrule Castle West Lobby N', DoorType.Normal, Direction.North, 0x60, Right, Low).pos(0),
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