Door Types in Spoiler

Some fixes for rooms with ToggleFlag "doors"
This commit is contained in:
aerinon
2019-10-09 14:26:18 -06:00
parent 2ced48c691
commit dc6791da08
4 changed files with 29 additions and 6 deletions

View File

@@ -27,9 +27,9 @@ LTL = 3 # Low to Low 11
def create_doors(world, player):
world.doors += [
# hyrule castle
toggle(create_dir_door(player, 'Hyrule Castle Lobby W', DoorType.Normal, Direction.West, 0x61, Mid, High)).pos(6),
toggle(create_dir_door(player, 'Hyrule Castle Lobby W', DoorType.Normal, Direction.West, 0x61, Mid, High)).pos(0),
toggle(create_dir_door(player, 'Hyrule Castle Lobby E', DoorType.Normal, Direction.East, 0x61, Mid, High)).pos(2),
create_dir_door(player, 'Hyrule Castle Lobby WN', DoorType.Normal, Direction.West, 0x61, Top, High).pos(0),
create_dir_door(player, 'Hyrule Castle Lobby WN', DoorType.Normal, Direction.West, 0x61, Top, High).pos(1),
create_dir_door(player, 'Hyrule Castle Lobby North Stairs', DoorType.StraightStairs, Direction.North, 0x61, Mid, High),
toggle(create_dir_door(player, 'Hyrule Castle West Lobby E', DoorType.Normal, Direction.East, 0x60, Mid, Low)).pos(1),
create_dir_door(player, 'Hyrule Castle West Lobby N', DoorType.Normal, Direction.North, 0x60, Right, Low).pos(0),