From dc8ba4b1972b89a35bc75a04777c04f539119c35 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Tue, 9 Jan 2024 07:04:14 -0600 Subject: [PATCH] Fix for generation issue with GT bottom in boss shuffle --- Bosses.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Bosses.py b/Bosses.py index b0ddac3c..a4886be1 100644 --- a/Bosses.py +++ b/Bosses.py @@ -222,6 +222,7 @@ def place_bosses(world, player): ['Tower of Hera', None], ['Skull Woods', None], ['Ganons Tower', 'middle'], + ['Ganons Tower', 'bottom'], ['Eastern Palace', None], ['Desert Palace', None], ['Palace of Darkness', None], @@ -230,7 +231,6 @@ def place_bosses(world, player): ['Ice Palace', None], ['Misery Mire', None], ['Turtle Rock', None], - ['Ganons Tower', 'bottom'], ] all_bosses = sorted(boss_table.keys()) #s orted to be deterministic on older pythons