From dc950112d9a89e35260920cddc0324112b1a124f Mon Sep 17 00:00:00 2001 From: compiling <8335770+compiling@users.noreply.github.com> Date: Sun, 25 Jul 2021 18:17:10 +1000 Subject: [PATCH] Fix Aga rule for standard - should be Zelda + normal requirements. --- Rules.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Rules.py b/Rules.py index 3762b9bb..c9dc03f9 100644 --- a/Rules.py +++ b/Rules.py @@ -1149,7 +1149,7 @@ def standard_rules(world, player): set_rule(entrance, lambda state: state.has('Zelda Delivered', player)) set_rule(world.get_entrance('Sanctuary Exit', player), lambda state: state.has('Zelda Delivered', player)) # zelda should be saved before agahnim is in play - set_rule(world.get_location('Agahnim 1', player), lambda state: state.has('Zelda Delivered', player)) + add_rule(world.get_location('Agahnim 1', player), lambda state: state.has('Zelda Delivered', player)) # too restrictive for crossed? def uncle_item_rule(item):