Trash ditching method rebalanced for lots of triforce pieces
Added a few places Links House shouldn't go when shuffled Ped goal + vanilla sword = random sword in pool
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@@ -151,6 +151,9 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
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* Expanded Mystery logic options (e.g. owglitches)
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* Allowed Mystery.py to create BPS patches
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* Allow creation of BPS and SFC files (no longer mutually exclusive)
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* Pedestal goal + vanilla swords places a random sword in the pool
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* Rebalanced trash ditching algo for seeds with lots of triforce pieces
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* Added a few more places Links House shouldn't go when shuffled
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* Fixed a bug with shopsanity + district algorithm where pre-placed potions messed up the placeholder count
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* Fixed usestartinventory flag (can be use on a per player basis)
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* Fix for map indicators on keysanity menu not showing up
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