Trash ditching method rebalanced for lots of triforce pieces
Added a few places Links House shouldn't go when shuffled Ped goal + vanilla sword = random sword in pool
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@@ -829,28 +829,11 @@ vanilla_swords = {"Link's Uncle", 'Master Sword Pedestal', 'Blacksmith', 'Pyrami
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trash_items = {
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'Nothing': -1,
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'Bee Trap': 0,
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'Rupee (1)': 1,
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'Rupees (5)': 1,
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'Rupees (20)': 1,
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'Small Heart': 2,
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'Bee': 2,
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'Arrows (5)': 2,
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'Chicken': 2,
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'Single Bomb': 2,
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'Bombs (3)': 3,
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'Arrows (10)': 3,
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'Bombs (10)': 3,
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'Small Magic': 3,
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'Big Magic': 4,
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'Red Potion': 4,
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'Blue Shield': 4,
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'Rupees (50)': 4,
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'Rupees (100)': 4,
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'Rupee (1)': 1, 'Rupees (5)': 1, 'Small Heart': 1, 'Bee': 1, 'Arrows (5)': 1, 'Chicken': 1, 'Single Bomb': 1,
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'Rupees (20)': 2, 'Small Magic': 2,
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'Bombs (3)': 3, 'Arrows (10)': 3, 'Bombs (10)': 3,
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'Big Magic': 4, 'Red Potion': 4, 'Blue Shield': 4, 'Rupees (50)': 4, 'Rupees (100)': 4,
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'Rupees (300)': 5,
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'Piece of Heart': 17
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}
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