From dd1ec0ce52faf1f23e1a70b171b97b112f807650 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Tue, 28 Sep 2021 15:14:02 -0500 Subject: [PATCH] Moved dungeon-related connections to one area --- EntranceShuffle.py | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/EntranceShuffle.py b/EntranceShuffle.py index 8c4a69bd..7485a546 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -59,7 +59,14 @@ def link_entrances(world, player): connect_two_way(world, 'Bumper Cave (Top)', 'Death Mountain Return Cave Exit (West)', player) # dungeon entrance shuffle - if world.shuffle[player] == 'dungeonssimple': + if world.shuffle[player] == 'vanilla': + if not invFlag: + for exitname, regionname in open_default_dungeon_connections: + connect_simple(world, exitname, regionname, player) + else: + for exitname, regionname in inverted_default_dungeon_connections: + connect_simple(world, exitname, regionname, player) + elif world.shuffle[player] == 'dungeonssimple': simple_shuffle_dungeons(world, player) elif world.shuffle[player] == 'dungeonsfull': full_shuffle_dungeons(world, Dungeon_Exits, player)