Clean up enemizer cli argument and gui code
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@@ -76,59 +76,58 @@ def bottom_frame(self, parent, args=None):
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elif type(v) is dict: # use same settings for every player
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setattr(guiargs, k, {player: getattr(guiargs, k) for player in range(1, guiargs.multi + 1)})
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argsDump = vars(guiargs)
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hasEnemizer = "enemizercli" in argsDump and os.path.isfile(argsDump["enemizercli"])
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needEnemizer = False
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if hasEnemizer:
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falsey = ["none", "default", False, 0]
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for enemizerOption in ["shuffleenemies", "enemy_damage", "shufflebosses", "enemy_health"]:
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if enemizerOption in argsDump:
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if isinstance(argsDump[enemizerOption], dict):
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for playerID,playerSetting in argsDump[enemizerOption].items():
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if not playerSetting in falsey:
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needEnemizer = True
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elif not argsDump[enemizerOption] in falsey:
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needEnemizer = True
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seeds = []
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if not needEnemizer or (needEnemizer and hasEnemizer):
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try:
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if guiargs.count is not None and guiargs.seed:
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seed = guiargs.seed
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for _ in range(guiargs.count):
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seeds.append(seed)
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main(seed=seed, args=guiargs, fish=parent.fish)
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seed = random.randint(0, 999999999)
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else:
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if guiargs.seed:
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seeds.append(guiargs.seed)
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else:
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random.seed(None)
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guiargs.seed = random.randint(0, 999999999)
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seeds.append(guiargs.seed)
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main(seed=guiargs.seed, args=guiargs, fish=parent.fish)
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except (FillError, EnemizerError, Exception, RuntimeError) as e:
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logging.exception(e)
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messagebox.showerror(title="Error while creating seed", message=str(e))
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else:
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YES = parent.fish.translate("cli","cli","yes")
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NO = parent.fish.translate("cli","cli","no")
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successMsg = ""
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made = {}
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for k in [ "rom", "playthrough", "spoiler" ]:
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made[k] = parent.fish.translate("cli","cli","made." + k)
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made["enemizer"] = parent.fish.translate("cli","cli","used.enemizer")
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for k in made:
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v = made[k]
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pattern = "([\w]+)(:)([\s]+)(.*)"
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m = re.search(pattern,made[k])
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made[k] = m.group(1) + m.group(2) + ' ' + m.group(4)
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successMsg += (made["rom"] % (YES if (guiargs.create_rom) else NO)) + "\n"
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successMsg += (made["playthrough"] % (YES if (guiargs.calc_playthrough) else NO)) + "\n"
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successMsg += (made["spoiler"] % (YES if (not guiargs.jsonout and guiargs.create_spoiler) else NO)) + "\n"
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successMsg += (made["enemizer"] % (YES if needEnemizer else NO)) + "\n"
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# FIXME: English
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successMsg += ("Seed%s: %s" % ('s' if len(seeds) > 1 else "", ','.join(str(x) for x in seeds)))
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messagebox.showinfo(title="Success", message=successMsg)
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needEnemizer = False
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falsey = ["none", "default", False, 0]
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for enemizerOption in ["shuffleenemies", "enemy_damage", "shufflebosses", "enemy_health"]:
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if enemizerOption in argsDump:
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if isinstance(argsDump[enemizerOption], dict):
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for playerID,playerSetting in argsDump[enemizerOption].items():
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if not playerSetting in falsey:
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needEnemizer = True
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elif not argsDump[enemizerOption] in falsey:
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needEnemizer = True
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seeds = []
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try:
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if guiargs.count is not None and guiargs.seed:
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seed = guiargs.seed
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for _ in range(guiargs.count):
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seeds.append(seed)
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main(seed=seed, args=guiargs, fish=parent.fish)
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seed = random.randint(0, 999999999)
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else:
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if guiargs.seed:
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seeds.append(guiargs.seed)
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else:
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random.seed(None)
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guiargs.seed = random.randint(0, 999999999)
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seeds.append(guiargs.seed)
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main(seed=guiargs.seed, args=guiargs, fish=parent.fish)
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except (FillError, EnemizerError, Exception, RuntimeError) as e:
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logging.exception(e)
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messagebox.showerror(title="Error while creating seed", message=str(e))
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else:
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YES = parent.fish.translate("cli","cli","yes")
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NO = parent.fish.translate("cli","cli","no")
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successMsg = ""
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made = {}
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for k in [ "rom", "playthrough", "spoiler" ]:
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made[k] = parent.fish.translate("cli","cli","made." + k)
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made["enemizer"] = parent.fish.translate("cli","cli","used.enemizer")
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for k in made:
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v = made[k]
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pattern = "([\w]+)(:)([\s]+)(.*)"
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m = re.search(pattern,made[k])
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made[k] = m.group(1) + m.group(2) + ' ' + m.group(4)
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successMsg += (made["rom"] % (YES if (guiargs.create_rom) else NO)) + "\n"
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successMsg += (made["playthrough"] % (YES if (guiargs.calc_playthrough) else NO)) + "\n"
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successMsg += (made["spoiler"] % (YES if (not guiargs.jsonout and guiargs.create_spoiler) else NO)) + "\n"
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successMsg += (made["enemizer"] % (YES if needEnemizer else NO)) + "\n"
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# FIXME: English
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successMsg += ("Seed%s: %s" % ('s' if len(seeds) > 1 else "", ','.join(str(x) for x in seeds)))
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messagebox.showinfo(title="Success", message=successMsg)
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## Generate Button
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# widget ID
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@@ -217,9 +216,6 @@ def create_guiargs(parent):
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pagewidgets = page.content.customWidgets if mainpage == "custom" else page.content.startingWidgets if mainpage == "startinventory" else page.widgets
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setattr(guiargs, arg, pagewidgets[widget].storageVar.get())
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# Get EnemizerCLI setting
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guiargs.enemizercli = parent.pages["randomizer"].pages["enemizer"].widgets["enemizercli"].storageVar.get()
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# Get Multiworld Worlds count
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guiargs.multi = int(parent.pages["bottom"].pages["content"].widgets["worlds"].storageVar.get())
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