diff --git a/CHANGELOG.md b/CHANGELOG.md index a306a6e6..08bc1eba 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,18 @@ +# Feature Notes + +1.4.3: File Select/End Game screen: Mirror Scroll and Pseudoboots added (Thanks Hiimcody!) + + # Patch Notes Changelog archive - +* 1.4.3 + * Key Logic Algorithm: Renamed "Default" to "Dangerous" to indicate the potential soft-lock issues + * Hera Basement Cage: Fix for small key counting multiple times (again) + * Generation: Fixed several generation problems with ER and intensity 3 + * Customizer: Generation bug when attempting to place small keys + * Hints: Updated pedestal/tablet text to be more clear + * Enemizer: Various enemy bans * 1.4.2 * New ER Options: * [Skull Woods shuffle options](#skull-woods-shuffle) diff --git a/Main.py b/Main.py index a533cb7b..b9ab774b 100644 --- a/Main.py +++ b/Main.py @@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable from source.enemizer.Enemizer import randomize_enemies from source.rom.DataTables import init_data_tables -version_number = '1.4.3' +version_number = '1.4.4' version_branch = '-u' __version__ = f'{version_number}{version_branch}' diff --git a/RELEASENOTES.md b/RELEASENOTES.md index b33ee183..752187f5 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -1,13 +1,4 @@ -# New Features - -File Select/End Game screen: Mirror Scroll and Pseudoboots added (Thanks Hiimcody!) - # Patch Notes -* 1.4.3 - * Key Logic Algorithm: Renamed "Default" to "Dangerous" to indicate the potential soft-lock issues - * Hera Basement Cage: Fix for small key counting multiple times (again) - * Generation: Fixed several generation problems with ER and intensity 3 - * Customizer: Generation bug when attempting to place small keys - * Hints: Updated pedestal/tablet text to be more clear - * Enemizer: Various enemy bans \ No newline at end of file +1.4.4 +- Fixed a crash bear the end of the credits when total collection rate was over 1000 \ No newline at end of file diff --git a/Rom.py b/Rom.py index 12299b85..f3067d49 100644 --- a/Rom.py +++ b/Rom.py @@ -740,7 +740,7 @@ def patch_rom(world, rom, player, team, is_mystery=False): rom.write_byte(cr_pc+0x1e, 0xEE) # slash rom.write_byte(cr_pc+0x1f, thousands_bot) # modify stat config - stat_address = 0x2397B2 # 0x23B969 - old + stat_address = 0x239864 stat_pc = snes_to_pc(stat_address) rom.write_byte(stat_pc, 0xa9) # change to pos 21 (from b1) rom.write_byte(stat_pc+2, 0xc0) # change to 12 bits (from a0)