Update Bosses.py

This commit is contained in:
StructuralMike
2021-03-09 10:18:20 +01:00
parent f33d8a5279
commit dfe1ec5537

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@@ -39,7 +39,7 @@ def MoldormDefeatRule(state, player):
return state.has_blunt_weapon(player)
def HelmasaurKingDefeatRule(state, player):
return state.has('Hammer', player) or (state.can_use_bombs(player) and (state.has_sword(player) or state.can_shoot_arrows(player)))
return (state.has('Hammer', player) or state.can_use_bombs(player)) and (state.has_sword(player) or state.can_shoot_arrows(player)))
def ArrghusDefeatRule(state, player):
if not state.has('Hookshot', player):