From e06b99854b9a69d865488d71bf233b5fcc83dde8 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Thu, 19 Aug 2021 08:36:25 -0500 Subject: [PATCH] Fixed missing Swordless Mire entry rule --- Rules.py | 1 + 1 file changed, 1 insertion(+) diff --git a/Rules.py b/Rules.py index 3e50c6d4..5b40ec28 100644 --- a/Rules.py +++ b/Rules.py @@ -1487,6 +1487,7 @@ def swordless_rules(world, player): if world.mode[player] != 'inverted': set_rule(world.get_entrance('Agahnims Tower', player), lambda state: state.has('Cape', player) or state.has('Hammer', player) or state.has('Beat Agahnim 1', player)) # barrier gets removed after killing agahnim, relevant for entrance shuffle + set_rule(world.get_entrance('Misery Mire', player), lambda state: state.has_misery_mire_medallion(player)) # sword not required to use medallion for opening in swordless (!) set_rule(world.get_entrance('Turtle Rock', player), lambda state: state.has_turtle_rock_medallion(player) and state.can_reach('Turtle Rock Ledge', 'Region', player)) # sword not required to use medallion for opening in swordless (!) add_bunny_rule(world.get_entrance('Turtle Rock', player), player) add_bunny_rule(world.get_entrance('Misery Mire', player), player)