Ice Palace added

Dynamic logical doors added for ice cross w/ push block
Improved crystal switch pathing
Minor update to PoD
This commit is contained in:
aerinon
2019-11-01 16:13:23 -06:00
parent 49cfe923b6
commit e08bf3776a
14 changed files with 442 additions and 703 deletions

View File

@@ -959,6 +959,8 @@ class Door(object):
self.ugly = False # Indicates that it can't be seen from the front (e.g. back of a big key door)
self.crystal = CrystalBarrier.Null # How your crystal state changes if you use this door
self.req_event = None # if a dungeon event is required for this door - swamp palace mostly
self.controller = None
self.dependents = []
def getAddress(self):
if self.type == DoorType.Normal: