Ice Palace added
Dynamic logical doors added for ice cross w/ push block Improved crystal switch pathing Minor update to PoD
This commit is contained in:
@@ -192,6 +192,9 @@ def generate_itempool(world, player):
|
||||
world.push_item(world.get_location('Revealing Light', player), ItemFactory('Maiden Unmasked', player), False)
|
||||
world.get_location('Revealing Light', player).event = True
|
||||
world.get_location('Revealing Light', player).locked = True
|
||||
world.push_item(world.get_location('Ice Block Drop', player), ItemFactory('Convenient Block', player), False)
|
||||
world.get_location('Ice Block Drop', player).event = True
|
||||
world.get_location('Ice Block Drop', player).locked = True
|
||||
|
||||
# set up item pool
|
||||
if world.custom:
|
||||
|
||||
Reference in New Issue
Block a user