Font work
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4
Rom.py
4
Rom.py
@@ -2446,8 +2446,8 @@ def write_strings(rom, world, player, team):
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# inverted spawn menu changes
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if world.mode[player] == 'inverted':
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tt['menu_start_2'] = "{MENU}\n{SPEED0}\n≥@'s house\n Dark Chapel\n{CHOICE3}"
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tt['menu_start_3'] = "{MENU}\n{SPEED0}\n≥@'s house\n Dark Chapel\n Mountain Cave\n{CHOICE2}"
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tt['menu_start_2'] = "{MENU}\n{SPEED0}\n≥@'s House\n Dark Chapel\n{CHOICE3}"
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tt['menu_start_3'] = "{MENU}\n{SPEED0}\n≥@'s House\n Dark Chapel\n Mountain Cave\n{CHOICE2}"
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tt['intro_main'] = CompressedTextMapper.convert(
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"{INTRO}\n Episode III\n{PAUSE3}\n A Link to\n the Past\n"
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+ "{PAUSE3}\nInverted\n Randomizer\n{PAUSE3}\nAfter mostly disregarding what happened in the first two games.\n"
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